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Radaketor

220 Game Reviews

72 w/ Responses

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Very boring and Pong clones have been overdone since forever. The graphics are just as bad as i thought they would be, it has no background music or sound effects at all and i got a medal for no damn reason. Focus a bit more on gameplay next time, put some power-ups, some sound effects for when we touch the ball or when the ball goes out of the board, some nice calming music while we play this and then this can be considered playable.

Could use some more interactive features, like linking us to some of the best movies/games from the character we chose.

RomoBot responds:

I was thinking about it,
now I would surely put some links in it.

Clever little satirical idle game, it could've used some music so it wouldn't look boring.

Nice improvement from the previous installments, the grey background was a good addition, it made the screen look less empty, it also looks like you tuned the lines around the characters just a bit which was nice. I wish this part had progressed a bit more on the story, after all, we didn't do much in this one besides just get a call from Max's mom and getting attacked by a measly zombie, i did enjoy that moment Max shared with Sora.

The minigames were still simple but not too simple, it was just the right amount of difficulty.

There wasn't that much strategy in this game, our pieces seem to move at random while the enemy (at least that's what it seems to me) has a good AI, whenever i place one of my soldiers in the battlefield they rarely kill an enemy but the opponent's pieces automatically head over to my soldiers which makes this unfair (i'm not sure if that was a feature you inputted or if i've just been having terrible luck), besides that there's also the fact that the opponent's soldier meter goes down much quicker than ours so in the time we get one soldier they're almost getting their second soldier.

It isn't impossible to win, though, i've managed to do it but it is quite random who wins or not.

DBuck-Eye responds:

Hence the 'dumb luck' portion of the description. The strategy is more about placing/holding your soldiers in the most effective way.
As for the unfairness, the blues move randomly in the same way reds do, so if they seem smarter, that's just bad luck (but to be honest, I noticed that they do always seem to have their shit together slightly more than my guys...). And the respawn timer is a function of how much of the board is red or blue, so you get guys faster with more territory.
Anyway, yes, it's more luck than strategy, but I liked that it was a different gameplay idea :)

It could use some variety, more dinosaur robots to build, the chance to customize it and the ability to fight with other robot dinosaurs that other people made.

Very nice, the bit style looks perfect here and the music (although a bit repetitive) was fairly decent.
I wasn't much of a fan of latching onto the wall if i was too close to it and jumped, it caused me to take damage a few times.

Tell me, why would i bother loading up this game when i can just Google the X-File's theme and play it?
This is pretty useless even for a gadget, you get half a star because the "game" works and the little Illuminati triangle guy is pretty cute.

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